MUSES Docs
MUSES tutorial
This page explains the actual product flow in MUSES: where to start, which page to use next, and what each page is responsible for once you begin turning a template into a finished motion file.
Pages you will use
These are the four pages most users touch during a normal project.
01Getting startedThe easiest way to get a reliable result is to move through the product in a fixed sequence instead of jumping around randomly.02TemplatesThe Templates page is the fastest way to get a usable motion structure on screen.03ProjectsProjects is where your editable source files live after you move past template preview.04EditorThe editor is where structure becomes a real deliverable: prompt changes, manual adjustments, preview, scene management, and export all meet here.05InspectorThe inspector is where you stop speaking broadly and start changing exact scene parameters.06FontsThe Fonts page is the source of truth for custom typefaces used across your projects.07WorkspaceThe Workspace page controls who can access projects and which shared resources travel with them.08ExportThe export dialog is the last step in the workflow. It should package a finished decision, not help you discover unfinished scenes.
Recommended order
- Start in TemplatesPick a motion structure that is already close to your goal. MUSES works best when you begin from an existing rhythm, not from an empty idea.
- Duplicate before editing deeplyA template can open in preview mode. Once the direction is right, duplicate it into your workspace so it becomes an editable project.
- Edit scene by sceneUse prompts, inspector controls, uploaded media, and saved snapshots in short passes. Avoid changing copy, layout, color, and timing all at once.
- Export only after a full reviewWatch the piece from start to finish, check text legibility, then export in the format and quality that actually matches the destination.